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ZomRoad

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Devlog

  • Mobile version added
    October 10, 2024 by Walking-Glitch
    "Main menu" screen added to allow the player to choose between Pc or mobile android version to play on browser. Joystick and button Input seems to be working fine on pc for the mobile version, but per... Continue reading
  • Final difficulty adjustment
    October 08, 2024 by Walking-Glitch
    This should be the final version of this small game for now. + Increased weapon's range. + Decreased respawn time for enemies and consumables according to the level. + Increased consumables refill cap... Continue reading
  • Bug fixes and difficulty adjustment
    October 07, 2024 by Walking-Glitch
    Fixed the issue with the procedural road in which the player could accidentally delete the current street. Adjusted enemy horde (easier now). Each leave adds +4 enemies. And Mutants only spawn every s... Continue reading
  • Weapon Stats UI Panel
    October 06, 2024 by Walking-Glitch
    Added a new panel displaying weapons stats for the player. UI prompt text... Continue reading
  • Car movement and consumables tweaked
    October 06, 2024 by Walking-Glitch
    Added drag and angular drag to the car's rigidbody for better control. Consumables re stock more ammo and health. Gun ranges increased a bit... Continue reading
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